@startuml
sprite $bugs [48x48/16] {
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000000000000000000000002EFFFFFFFFFFFFFFFDDFFF400
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0000000000000000000004FFFF31EFFFFFFFFF7BFFF50000
0000000000000000000005FFF600CFFFFFFFFD0049400000
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00000000000000000000000000000BFFFFFFFFF800000000
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}


!define FA6_BUGS(_alias) ENTITY(rectangle,black,bugs,_alias,FA6 BUGS)
!define FA6_BUGS(_alias, _label) ENTITY(rectangle,black,bugs,_label, _alias,FA6 BUGS)
!define FA6_BUGS(_alias, _label, _shape) ENTITY(_shape,black,bugs,_label, _alias,FA6 BUGS)
!define FA6_BUGS(_alias, _label, _shape, _color) ENTITY(_shape,_color,bugs,_label, _alias,FA6 BUGS)
skinparam folderBackgroundColor<<FA6 BUGS>> White
@enduml